Jean Grey

Jean Grey is a Mutant Champion. Being a Mutant Champion, she has Class Advantage against Skill Champions, but is weak against Science Champions.

Biography
''Born a powerful mutant, Jean Grey has immense telekinectic and telepathic capabilities, allowing her to manipulate objects and project blasts of kinectic energy purely by force of thought, while also granting her access to and control over the thoughts of others. Unfortunately for her, these abilities manifested at a young age, and unable to control them, she caused a car accident that resulted in the death of her parents. Still, Professor Xavier saw potential in her for good, and took her in to his school. Now, this potential is finally realized as she becomes one of the strongest and brightest of the X-Men.''

Maxed Stats
To be added.

Basic Abilities
Passive


 * Jean Grey’s first Medium Attack is the only Basic Attack that makes contact. All other Basic Attacks deal Psychic Damage.
 * Psychic Attacks bypass Armor, and are Jean Grey's only source of Power other than being hit by the opponent. However, Psychic Attacks also provide x% more Power to Jean Grey than the average Basic Attacks.

Psychic Charges


 * Focused, Jean Grey's takes her psychic abilities to their peak. Capped at 60, each Psychic Charge increases Psychic Damage by +x%.
 * Jean Grey channels 1 Psychic Charge every time she hits a Basic Attack, and 5 upon filling a Bar of Power.
 * For each filled Bar of Power, Jean Grey channels 2 Psychic Charges every x seconds while Blocking.
 * If the opponent Evades an attack or knocks Jean Grey down, she loses 6 Psychic Charges.

Heavy Attack


 * 10 Psychic Charges are consumed to inflict a stack of Mind Control for x seconds. Mind Control cannot be used on #Robot Champions.
 * Inflicts Confusion, making it more likely the opponent will use a Special Attack and reducing Attack Rating by -x%. This either expires in x seconds or is removed after the opponent activates a Special Attack.

Last Hit of Medium Combo


 * If the opponent is under Mind Control, 15 Psychic Charges are consumed to refresh its duration and add another stack.

Mind Control


 * While the under Mind Control, the opponent cannot Evade, and Jean's Special Attacks become Unblockable.
 * The opponent loses a stack of Mind Control whenever he activates a ??? Buff.
 * For each stack, the opponent's Power Flow is reduced by x% and its Attack Rating is reduced by x%.
 * At 2 levels of Mind Control, the opponent cannot use Special Attacks until he fills a Bar of Power.
 * At 3 levels of Mind Control, the opponent receives a passive Power Lock until a stack is lost.
 * At 4 levels of Mind Control, the opponent becomes Stunned for x seconds.
 * When a stack expires, x% chance for the opponent to suffer a Mindwipe, losing x% max Power.

Signature Ability
Phoenix Force

''As her focus improves and she amasses more Psychic Charges, Jean Grey taps into the cosmic power of the Phoenix, maximizing the potential of her psychic powers. Increases Power Gain on Psychic Attacks, Attack Rating, and makes Jean Unstoppable on Heavy Attacks.''


 * Activated when Jean Grey has 20 Psychic Charges or more active on her, providing x% more Power Gain from her Psychic Attacks, increasing her Attack Rating by +x%, and making her Unstoppable while performing Heavy Attacks.

Special Attacks
1. Kinectic Blast - Jean stuns her opponent with a kinectic energy explosion and hurls a pool of rocks towards it.


 * x% chance per active Psychic Charge to Stun the opponent for x seconds.

2. Hypnotic Assault - If the mind is wounded, the body feels the pain.


 * 15 Psychic Charges are consumed to inflict 2 stacks of Mind Control for x seconds.
 * Inflicts Confusion, making it more likely the opponent will use a Special Attack and reducing Attack Rating by -x%. This either expires in x seconds or is removed after the opponent activates a Special Attack.

3. Mind Over Matter - A flurry of psychic and physical attacks shatters the opponent's mind and body apart.


 * Each Psychic Charge increases Special Attack damage by x% for the duration of this attack.
 * 25 Psychic Charges are consumed to inflict 3 stacks of Mind Control for x seconds.
 * Reduces the number of Psychic Charges to zero.

Synergies
To be added.

Gameplay

 * Player - Jean Grey's abilities will start to be triggered as she gains Psychic Charges. Attack the opponent until you fill a Bar of Power, and up to the point at which you will get your Special 1 Attack, she should have 25 or so Psychic Charges stored, which allows you to either cause Mind Control twice (which limits the opponent's ability to gain Special Attacks), however, it is recommended you use the Special 1 Attack first to Stun the opponent, so that you can then use Mind Control on it. Alternatively, you can save Power up to the Special 2, which will cause Mind Control and Confusion. Starting at 0 Psychic Charges, you should have 35 Psychic Charges at that point, which allows you to apply level-2 Mind Control. However, you should knock one more hybrid combo before, as it will provide 5 additional Psychic Charges, and by that point, tou have enough to not only apply level-2 Mind Control, but also add another level through a Heavy Attack by consuming the 15 remaining Charges, which will make the opponent Special Locked and Power Locked. If Mindwipe triggers or the opponent has little Power stored, Jean will be free to attack it and gain more Psychic Charges, reaching level-4 Mind Control, which will Stun it.
 * Opponent - In order to prevent Jean from obtaining too many Psychic Charges, it's important to constinuously knock her down and control her Power Flow. In case she dows obtain enough Psychic Charges, beware the Phoenix Force and try not to allow her to get to her Special 2 Attack, as it is significantly more difficult to avoid and causes Mind Control. Also keep in mind that, if awakened, her Heavy Attack will be Unstoppable, and as it also inflicts Mind Control, you should be careful when trying to move in for a Melee Attack.

Trivia
To be added.

Gallery
To be added.