Classes

Classes are a fundamental part of fighting strategies. Each Champion has its own Class, defined by a key set of abilities and attributes that give them proper roles to take. As such, some of these roles are more or less effective against others.

Class Advantage
Because of their different set of playstyles and abilities, each Class of Champions has a relationship of advantage, disadvantage or neutrality to another.

In addition to tactical strengths and weaknesses, these relationships also provide stat modifiers, in which the advantaged Champion gains a Class Bonus, increasing its Attack Rating, and the disadvantaged Champion gains a Class Penalty, reducing its Attack Rating. Class Bonus can be increased by upgrading a Champion's Gear Tier.


 * Skill Champions' Bleeds, Physical Damage and high Critical Rate will overwhelm the defense of Mystic Champions, not callibrated for mitigated damage and negative effects, and their Power control mechanisms will do little against such a fast Power gain.
 * Mystic Champions' ability to manage high amounts of damage and control Power gain make the bold Special Attacks of Cosmic Champions not only weaker, but also harder to use, while also later punishing them with Debuffs against which they lack defense.
 * Cosmic Champions' Armor Break will shatter through the tough protection of Tech Champions, so that they may crush them with bursts of damage from Special Attacks, while Nullify will do little against their persistent Buffs and high base attributes.
 * Tech Champions' tough Armor and protection mechanisms will shield them from the persistent damage of Science Champions' attacks, while their advanced technologies Nullify any Buffs on which they rely to mantain advantage.
 * Science Champions' potential to increase their strength with Fury, Cruelty and various other Buffs will overwhelm Mutant Champions that have the majority of their defenses revolving around protection from Debuffs and high Critical Damage.
 * Mutant Champions' high Critical Damage and ability to Purify Debuffs and recover their Health counter any perils from Skill Champions' damaging abilities, an advantage made even more lethal by Critical strikes and anti-Evade mechanisms.
 * Universal Champions are strong against all and weak to none, their immunity to Debuffs and versatile abilities turning the tides, while their often fast Power Gain ensures access to mighty Special Attacks that pack a big punch, wipe hopes and seal fates.